As any prominent prize-giving event approaches, one notices a clamor for introducing of new categories to honor unsung work and delight the passions of fans dedicated to specific genres.
A fellow writer has already made supporting a scary games classification. That would rule. The same goes for board games, representing someone's personal cause. However, I must insist for pushing forward because like all single-minded supporters, there's a strong justification supporting my request remains most pressing and important of all. The demand is this: It's essential to create a category for puzzle games.
The Genre Classification Challenge
Organizing artistic expressions isn't exact; it remains highly personal, and it will always generate discussions resulting in unclear classifications. This explains why movie academies steer clear of genre categories. However, it represents a necessary evil in the world of video games, that demonstrate such variety they hardly constitute as a single art form.
For the full spectrum of achievement in video games to gain proper attention, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events presently include award types recognizing Action-oriented games, Adventure-action titles, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Between them, these classifications successfully include many game types, making space possible for most games within them.
Different situation exists for brain-teasing titles. No suitable classification appears to accommodate them. Examine these examples from outstanding current releases, all very different: building puzzles in a particular game, the pulse-pounding block-matching in a different title, thought-provoking social scenarios of a third title. Which classification works within current classifications? Unfortunately, nowhere.
Acknowledgment Issues
Numerous examples exist excellent brain-teasers launched regularly without proper recognition in entertainment awards, unless they happen to qualify award groups including Mobile Game, VR/AR Game, or the intensely contested small studio competitions.
- One classic puzzle game received no recognition completely that year
- A different innovative game received no nominations during that ceremony
- A beloved organization game was overlooked recently
- Limited numbers of puzzle games scraped into niche award types
Importance of Logic Titles
Frequently they represent modest productions, however the design in brain-teasers carries substantial weight. Well-known matching games stand as most engaged experiences globally continuing this trend for an extended period.
The legendary block-stacking game competes with popular creative games claiming status as best-selling game of all time; it also contends for top gaming experience. Logic titles represent cornerstones for gaming as medium, and engaging with almost every other genre.
Recommendation and Reasoning
Brain-teasers wouldn't encounter this problem. One could readily select five nominees interesting, varied, worthy titles annually without trouble — perhaps, with difficulty, since numerous excellent so many good games out.
And to reiterate, these represent titles without proper classification at major gaming awards. Puzzle game makers function at the hard edge interactive creation, developing some of most fundamental forms of the video game form. Just like movie stunt professionals, they deserve recognition. Don't make them wait decades.